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Messages - Chunzliu

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Let's face it-Old School RuneScape (OSRS) is known for its grinds. It's part of the game's DNA, a kind of badge of honor for many players. But in 2025, thanks to evolving content, quality-of-life improvements, and the expanding pool of gear and spells, some of those "classic grinds" are no longer essential-if they ever were. In fact, for the average account today, chasing after some of these once-iconic milestones might be a complete waste of time.
Whether you enjoy high-efficiency bossing, low-effort AFK skilling, or running laps around rooftops in your pajamas, that's totally valid. But if your goal is efficiency, progression, or just not burning out halfway through your OSRS journey OSRS gold, it's worth re-evaluating which grinds are truly necessary in 2025-and which ones you can finally leave in the past.

1. Full Void from Pest Control: The Icon That's No Longer Worth It
We're starting this list strong with one of the most iconic sets in OSRS history: Void Knight armor.
Back in the day, getting full Void was almost a rite of passage. You'd join your Pest Control squad, brace for 10-15 hours of defending the Void Knight, and finally walk away with that sleek black-and-white armor. But here's the thing: regular Void is now borderline useless in modern OSRS meta.
The 2025 combat landscape is flooded with better gear options, and Void's versatility just doesn't cut it anymore. Yes, elite Void is a little better-but to unlock that, you'll need the Western Provinces Hard Diary and a whopping 400 extra Pest Control points. By the time you've achieved that, chances are you've already got gear that performs better in 99% of combat scenarios.
There are niche situations where Void still shines-like Vorkath with a Salve amulet-but these are so few and far between that you're better off learning melee Vorkath mechanics and investing in standard gear upgrades instead.
Want to speed up the grind anyway? Do your Hard Combat Achievements first to earn extra Pest Control points. But for most accounts? Skip it. Spend your time elsewhere.

2. Bones to Peaches: Just Buy the Tablets
If you've ever set foot in the Mage Training Arena, you probably came out with one thought: "Never again."
This grind is infamous for being long, repetitive, and overall joyless. Sure, Bones to Peaches is a neat spell for healing at bosses, but in 2025, there's absolutely no reason to grind the minigame to unlock it. Instead, just buy the tablets off the Grand Exchange.
Using tablets not only avoids the grind, but also allows you to keep your Ancient Magicks or Lunar spellbook active without switching back to the standard one. You'll save inventory space, rune costs, and your sanity.
And if you're an Ironman? Even then, Bones to Peaches healing is completely outclassed by things like Blood Fury, Blood spells, or even Guthan's set effect. If you've already done the grind, good on you-but if you haven't, don't bother in 2025.

3. Grinding a Single Skill to 99: The Burnout Trap
Some players chase that 99 skillcape like it's a sacred quest. And while a few skills do have great cape perks (think Crafting cape for the bank teleport or Magic cape for spellbook swaps), that doesn't mean you should tunnel vision one skill to 99 from day one.
Doing so can lead to burnout-hard.
The OSRS world is vast and varied. Grinding a skill like Hunter straight to 99 just for the money from chins might sound appealing, but there are far more enjoyable and profitable ways to progress your account. Many skills (like Farming and Hunter) can be trained passively via birdhouses or tree runs while you play the parts of the game you actually enjoy.
Unless you're after a specific perk or cape, diversify your skilling. It keeps the game fresh and helps you avoid turning OSRS into a second job.

4. Fighter Torso: Let It Go
Oh, Fighter Torso. This one hurts. It's iconic, it's nostalgic, and it used to be the melee chest piece for strength bonus.
But the truth? In 2025, there are plenty of better options. Unless you've got a reliable team for Barbarian Assault, expect to spend 10+ hours getting this thing. For what? A +4 strength bonus.
Compare that to the Obsidian Platebody-which is cheap, easy to get, and only has one less strength bonus. In many builds, you'll still hit the same max hit. And if you're willing to spend a bit more, the Blood Moon Chestplate gives equal strength bonus with better all-around stats.
Unless you're a torso purist or on a tight Ironman budget, this is one grind you can leave behind.5. Nightmare Zone for Ring Imbues: The Lightbearer Killed This Grind
Nightmare Zone was once the go-to spot for imbuing your rings. Whether it was a Berserker Ring, Archer Ring, or Seers' Ring, NMZ was the only game in town.
Not anymore.
With the rise of the Lightbearer ring-which restores special attack energy faster-imbued rings just aren't the top choice for most builds. Special attacks are now essential to DPS rotations and boss mechanics. Think Claws of Guthix, Voidwaker, Dragon Warhammer, or BGS.
If you really need a ring imbue, the PvP Arena is now the faster option. And no, you don't need to PvP-nobody does that content anymore. It's basically an imbue farm disguised as PvP content.
Unless you plan on using niche setups with niche rings, Nightmare Zone isn't worth your time in 2025.

6. Grinding Gold with Daily Tasks: Stop Making OSRS a Chore
There's a segment of the community that thrives on shop buying, daily herb runs, Throne of Miscellania, and every obscure money-making method in the book. And while these can add up over time, they often feel like chores-especially if you don't genuinely enjoy them.
OSRS is a game-not a daily checklist simulator.
You'll often make more money (and have more fun) by doing mid-tier bosses like Vorkath, Perilous Moons, or Juke. These activities are engaging, profitable, and scale with your skill level. Don't let FOMO push you into a grind that doesn't excite you.
Unless you truly love min-maxing every second, play the game in a way that's enjoyable. You'll stick with it longer and progress naturally.

7. Full Graceful: Rooftop Misery That's No Longer Necessary
Once upon a time, Graceful armor was the holy grail of agility training. You'd grind rooftop courses for 60+ hours just to get it. Why? Because it boosted run energy restoration, and that used to matter.
But in 2025? Not so much.
Run energy changes and the drop in price of stamina potions have made full Graceful far less important. If you're training agility naturally, you'll get enough Marks of Grace eventually. But deliberately grinding it early on? Not worth it.
Unless you're an Ironman trying to squeeze every efficiency point out of your route, skip this grind. Use stamina potions, or just enjoy your early levels without worrying about your fashion scape.

Final Thoughts: Efficiency Isn't Everything-Fun Is
Let's be clear: none of these grinds are truly "worthless." Every item or goal mentioned above has its place. There are still niche scenarios where Void, Bones to Peaches, or Graceful can shine. But for the vast majority of players in 2025, the opportunity cost is just too high buy RS gold.
Old School RuneScape is constantly evolving. What made sense five years ago may no longer be relevant today. And as more content gets added, it's crucial to ask yourself: Is this grind fun? Is it necessary?
If not? Don't be afraid to skip it.
Play your way, respect your time, and remember-RuneScape might be a grind, but it should never feel like a second job.

2
General Discussion / Top WRs That Break the Madden 26 Meta-ELD.gg
« on: May 13, 2025, 10:41:15 AM »
This time, we're diving into one of the most competitive positions in Madden 26: wide receivers. With the amount of talent that has flooded the game over the past few weeks, especially with the introduction of Golden Tickets and All-Star cards, ranking these receivers was no easy task. We've got elite speedsters, physical freaks, and some game-breaking ability stacks - and yes, even a Golden Ticket or two.
Let's not waste any time. Strap in. Here's the definitive Top 10 Wide Receivers in Madden 26 as of May 2025.

10. Malik Nabers
Kicking off the list at number 10 is Malik Nabers. Between him and Andre Johnson, Nabers narrowly edges out thanks to his zero AP Yak 'Em Up, which plays a massive role after the catch. While Johnson's one AP Rack 'Em Up is solid, Nabers just brings more value for the price Madden 26 coins, especially when you're trying to build a god squad on a budget.
Nabers has 99 speed, great catching stats, and access to Mid In Elite and Short In Elite for zero AP, letting you build a strong ability stack. The biggest knock? No spin move. In a meta where spin is the only truly impactful skill move, that's a major L. Still, with elite separation and solid YAC ability, Nabers is a beast - just slightly outclassed by the higher-end monsters on this list.

9. Hines Ward (LTD)
Ward is an LTD that brings a lot to the table, most notably the ability to get Tank AND Rack 'Em Up. That combo alone makes him better than Nabers. While he also can't spin - a recurring theme with smaller receivers - his Grab-N-Go, Mid Out Elite, and Slot-O-Matic allow him to be dynamic in the short and mid-range passing game.
Tank, in particular, is clutch in countering Avalanche and secure tacklers. If you're someone who likes physical after-the-catch play, Ward's a great fit. It's just a shame he can't capitalize on the game's top-tier skill move.

8. Anthony Munoz
An absolute unit at receiver. If you run Vanguard or lean into heavy run schemes, Munoz is your guy. He hits the height/weight threshold for spin, but with a caveat - he doesn't get Spin Cycle, only Evasive, and it's in the same slot as Tank. So you have to choose: power or finesse.
Still, Munoz is huge, and Vanguard creates real problems on the edge. Speed is slightly below elite at 96, but it's easily boostable with chem boosts. While he's not a top-tier passing option for every team, for run-heavy offenses, he's top 3 material.

7. Marvin Harrison
This one might stir some debate. Some will say he's too high, others too low. Harrison's abilities are top tier: Double Me, Rack 'Em Up, and Tank - all elite. The downside? He's 6'3" and under 247 lbs, which means no spin.
That hurts a lot at this stage of the year. But if you're fine without spin and love crisp route running and separation, Harrison's still a weapon. With built-in X-factors, great agility, and elite short-area burst, he's a technician on the field. Just don't expect to juke or spin your way to house calls.

6. Randall McDaniel
Another converted lineman wreaking havoc out wide. If you put his 98 into the lineup, you unlock a 96-speed, 6'5" monster who does it all: spins, trucks, and catches in traffic. But what really makes McDaniel shine is the ability stack: Spin Cycle, Tank, and Human Joystick - all in one.
He's one of the few receivers that can do literally everything after the catch. The fact that he's so tall and still shifty makes him a nightmare for defenders. With honorary lineman for blocking and joystick for movement, McDaniel is an extremely popular option online - and for good reason.

5. Ed "Too Tall" Jones
Too Tall might be the most unique receiver in the game right now. He can be made 6'11" or even 7'0" tall with full chemistry boosts. That kind of height means jump balls are automatic, and his spin radius is crazy wide, helping him shake even the best DBs.
He gets Tank, Spin Cycle, and Yak 'Em Up. This trio makes him elite after the catch and dominant in press situations. If you're someone who loves to Moss defenders or force YAC through size and animation advantage, Too Tall is must-have.

4. Johnny Wilson (Golden Ticket)
One of the most talked-about - and controversial - receivers right now. Wilson is 6'7", hits all the right thresholds for spin, Tank, Route Tech, and more. But there's a catch - EA apparently botched his built-in X-Factor and left off key ability slots, making him worse on paper than he should be.
Despite that, Wilson is still dominant. He spins, he trucks, and he gets elite separation thanks to zero AP Route Technician and Deep Out Elite. He's a "what could've been" Golden Ticket, but don't let that fool you - he's still a top-tier option.3. Calvin Johnson
You know him. You love him. He's still that guy. Despite being over a month old, Calvin "Megatron" Johnson remains one of the best all-around WRs in Madden 26.
He's 6'5", 236 lbs, gets Spin Cycle, and has Double Me built-in. While Tank does cost 1 AP, everything else - from Human Joystick to Red Zone Threat - is there. And his price has dropped significantly, making him great value.
Even if people are bored of him, Calvin still dominates. His animation set is unmatched, and he's consistently reliable in competitive games.

2. Drake London
Drake London is the perfect modern Madden WR. He hits the 6'4" height threshold for spin, has elite 98 speed, and access to zero AP Spin Cycle, Tank, and Double Me.
What separates London is versatility. Whether you're attacking deep zones or going underneath, he's smooth, physical, and consistent. He might not spin as sharply as a 247+ pound receiver, but it's still better than any sub-6'3" option.
He's the total package: speed, size, spin, power, and separation. Drake London is the meta right now.

1. ??? (Cliffhanger Ending)
Let's be honest - there's one name that hasn't appeared yet, and you know exactly who it is. If you've been around the Madden community this year, you've already guessed who claims the top spot. Whether it's a new Golden Ticket, a surprise promo drop, or a card that breaks the game every time he touches the ball, this guy does it all.
He spins. He trucks. He dominates man and zone. And he gets ALL the abilities you could ever want.
(Insert player reveal depending on current meta. If EA drops another Golden Ticket in the next few days, this section can be updated dynamically.)

Final Thoughts
The receiver landscape in Madden 26 is deeper than ever. Between Golden Tickets, All-Star cards, and theme team chem boosts, you can build a receiving corps tailored to any play style - whether it's spin-heavy, physical, or technical.
Abilities and thresholds define the current meta: Tank, Spin Cycle, and X-Factors are king. Receivers who can spin, break tackles, and get open consistently are the only ones worth investing your coins in. And while many cards have minor flaws - no spin, subpar stacks Mut coins, or ability cost issues - the top 5 are truly elite.
With new content still dropping, expect this list to shift. But for now? These are the Top 10 Wide Receivers in Madden 26 - and every single one of them is ready to take your offense to the next level.

3
Season 7 of EA FC 26 has officially wrapped up, and with the grind behind us, players are beginning to ask the ultimate question: was it all worth it? The answer comes in the form of one man-Franck Ribéry. With Level 40 reached, players had a choice: a few packs with the potential for greatness or one of the best cards we've seen all season. For anyone serious about improving their Ultimate Team, Ribéry is not just a good option-he's the obvious one.
Let's break down what makes this card so special Fut 26 Coins, why the Season 7 premium pass was one of the most worthwhile investments in FC 26 so far, and what Ribéry brings to your squad.

Ribéry: A Season Reward Worth the Grind
Franck Ribéry's 96-rated Team of the Season card is the grand prize of Season 7's premium pass, unlocked at Level 40. If you've been grinding objectives, claiming daily XP, and battling your way through the content, this is your reward-and what a reward it is.
From the moment Ribéry steps on the virtual pitch, it's obvious: he feels elite. The left-stick dribbling, acceleration, responsiveness, and technical ability all come together to create a card that's dangerous in any attacking situation. Whether you're slotting him in as a CAM, a winger, or a left mid, Ribéry excels.

Four PlayStyle+ Abilities That Redefine Meta Play
What separates this card from others isn't just his raw stats-it's the PlayStyles. Ribéry comes equipped with Finesse Shot+, Technical+, Quick Step+, and Relentless+, among others. While Relentless might seem underwhelming at first glance compared to options like Incisive Pass or Pinged Pass, its synergy with Ribéry's all-around attributes gives him the stamina and work rate to stay dangerous late into matches.
Technical+ and Quick Step+ are especially noticeable in tight dribbling situations and fast counterattacks. Whether you're gliding past defenders or making a sudden directional change, Ribéry's agility and speed are top tier.
Finesse Shot+ and Travela animations make him a constant long-shot threat, particularly from the edge of the box. When paired with his high composure and finishing stats, you're almost guaranteed a green-timed beauty at some point.
Trickster, Flair, and Playmaker+ round out a kit that's not just effective, but fun.

Position Versatility: CAM, LW, LM, It Doesn't Matter
Ribéry's ideal positions are CAM, LM, and LW, which opens the door to creativity with your formations. In a 4-2-3-1, he's devastating on the left side. In a 4-3-2-1 or 4-3-3(5), he can cut inside to exploit finesse shot angles. But one of the standout roles? Right-sided CAM in a 4-2-2-2. That positioning lets you repeatedly rinse defenders with cut-ins and Travela strikes on his stronger right foot.
As a CAM, Ribéry dictates tempo with his passing and creative movement. His Playmaker+ and Pinged Pass PlayStyles make his through balls crisp and deadly. As a winger, he stretches the pitch and beats full-backs with ease-even the elite ones like TOTY Kenny Lala. No matter where you play him, he brings elite-tier production and energy.

Chemistry Style: Why Hawk Works Best
The natural question when unlocking Ribéry is which chemistry style to use. While some might lean toward Engine for max dribbling or Hunter for pure pace, Hawk seems to be the standout choice.
Hawk boosts:
Pace to max out his sprint speed
Shooting to elevate long shots and finishing
Physicality to give him more strength and jumping
Despite being 5'7", Ribéry has a surprisingly sturdy feel due to his in-game body type. The boost to aggression and strength makes a difference when holding off defenders in tight spaces. Combine that with his explosive acceleration type, and you've got a card that breaks through defensive lines with power and finesse.

In-Game Performance: A Meta Menace with Swagger
Let's talk real gameplay. From kickoff, Ribéry's movement stands out. Whether he's darting into space or dropping deeper to link play, his intelligence is unmatched. He moves like players in the highest tier-Pele, Maradona, Prime Hazard-providing options and creating space for teammates.
A few standout moments:
Beating defenders with left-stick control before launching a near-post Travela.
Quick one-twos to break out of high-pressing situations.
Holding off defenders with a low center of gravity and stocky body type.
Even under pressure, Ribéry remains composed. His dribbling animations are smooth, his acceleration after skill moves is elite, and his weak foot (5-star, by the way) ensures he's unpredictable from any angle.Comparisons to Other Elites
Let's be real-how does Ribéry stack up against other top-tier attackers in the game?
TOTY Suarez may have better physical presence, but Ribéry matches him in technical ability and agility.
Maradona or Prime Cruyff? Ribéry offers similar flair but adds modern PlayStyles that better suit the FC 26 meta.
Hazard's Moments Card? Very comparable, though Ribéry has more versatility as a CAM or central playmaker.
Unless you have a squad filled with untradeable icons or TOTS gods, Ribéry is good enough to break into any team, competitive or casual.

Is the Season 7 Premium Pass Worth 500K Coins?
Short answer: Yes.
For 500,000 coins, the premium pass offers:
Multiple player picks
Valuable Evo upgrades
Tradable 90+ x4 packs
And of course, a 96-rated Ribéry
Considering market prices and the value packed into Season 7's rewards, this is one of the best returns on investment in EA FC 26. If you've been on the fence about buying into the premium pass, Ribéry alone justifies the price tag-especially if you play Weekend League or Division Rivals at a high level.

Final Verdict: Ribéry Is a Must-Have Attacker
In a time when meta often means "boring,” Ribéry brings both performance and personality. He's not just another pacey winger with 99 speed and no end product-he's a tactician's dream, a skiller's joy, and a finisher's nightmare.
With four PlayStyle+ boosts, elite stats, and a game-breaking feel in tight areas, Ribéry is not only the best Season 7 reward-you could argue he's one of the best grind-to-get cards of EA FC 26. Whether you're a finesse shot enthusiast Fut 26 Coins for sale, a flair merchant, or someone who just loves watching opponents rage quit, Ribéry fits the bill.
So, if you haven't hit Level 40 yet, keep pushing. This one's worth every XP point.

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